Tanith
Path of Radiance (GC)
3 unique cards
1 in the background
2 Textless art
2
N
1
HN
Tanith Cipher cards
B03-039N
Tanith,
Deputy of the Holy Guard
Advanced
•
Falcon Knight
Anything less than a direct charge, knight against knight, would sully the honor of our apostle!
3
2
Cost
50
Attack
30
Support
1
Range
Anything less than a direct charge, knight against knight, would sully the honor of our apostle!
The Demon Deputy
CONT If you have 2 or more other allies, this unit gains +10 attack.
CONT If you have 2 or more other allies, this unit gains +10 attack.
Reinforce
ACT【】 Choose 1 with a Deployment Cost of 2 or less from your hand, and deploy them.
ACT【】 Choose 1 with a Deployment Cost of 2 or less from your hand, and deploy them.
B16-071HN
Tanith,
Empress-Serving Loyal Wings
Advanced
•
Falcon Knight
I am second commander Tanith of the Holy Knights! Enemies of the apostle, beware!
4
3
Cost
60
Attack
30
Support
1
Range
I am second commander Tanith of the Holy Knights! Enemies of the apostle, beware!
Storm Sword
CONT During your turn, this unit gains +10 attack and acquires range 1-2. ( comes into effect if a total of 3 or more cards are stacked with this unit.)
CONT During your turn, this unit gains +10 attack and acquires range 1-2. ( comes into effect if a total of 3 or more cards are stacked with this unit.)
Canto
AUTO When this unit's attack ends, you may move this unit.
AUTO When this unit's attack ends, you may move this unit.
B16-072N
Tanith,
Strict Black Pegasus
Base
•
Pegasus Knight
I hope that we can demonstrate the greatness of Begnion’s knights.
1
Cost
30
Attack
30
Support
1
Range
I hope that we can demonstrate the greatness of Begnion’s knights.
The Imperial Knights' Maneuver
ACTONCE PER TURN【Stack 1 “Tanith” from your Retreat Area under this unit to Growth her】 Choose up to 1 ally. Until the end of the turn, that ally gains +10 attack. (A unit who has Growthed is treated as if they have Leveled Up.)
ACTONCE PER TURN【Stack 1 “Tanith” from your Retreat Area under this unit to Growth her】 Choose up to 1 ally. Until the end of the turn, that ally gains +10 attack. (A unit who has Growthed is treated as if they have Leveled Up.)
Flying Emblem
SUPP Choose 1 ally other than your attacking unit. You may move that ally.
SUPP Choose 1 ally other than your attacking unit. You may move that ally.
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Textless Art
In the background