Maria
Shadow Dragon and the Blade of Light (NES)
4 unique cards
3 in the background
1 Textless art
2
N
1
HN
1
SR
Maria Cipher cards
B01-032HN
Maria,
Innocent Bishop
Advanced
•
Bishop
How can I ever help you if you don’t give me a chance to be strong? I’m staying here and fighting! No protesting!
3
2
Cost
50
Attack
20
Support
1-2
Range
How can I ever help you if you don’t give me a chance to be strong? I’m staying here and fighting! No protesting!
Fortify
ACT【, 】 Choose up to 2 non-“Maria” cards with different Unit Names from each other from your Retreat Area, and add them to your hand.
ACT【, 】 Choose up to 2 non-“Maria” cards with different Unit Names from each other from your Retreat Area, and add them to your hand.
B01-033N
Maria,
Younger Princess of Macedon
Base
•
Cleric
I’m coming with you, of course. …No protesting! I wish to help!
1
Cost
20
Attack
20
Support
–
Range
I’m coming with you, of course. …No protesting! I wish to help!
B15-039SR
Maria,
Wyvern-Riding Mage Princess
Advanced
•
Dracoknight
Members of the Macedon royal family must all ride wyverns…
At least, that's what Minerva told me!
At least, that's what Minerva told me!
4
3
Cost
50
Attack
30
Support
1-2
Range
Members of the Macedon royal family must all ride wyverns…
At least, that's what Minerva told me!
At least, that's what Minerva told me!
Adorable Wyrmswing
SPEC If you have 1 or more allies, this card's Deployment Cost in your hand is reduced by 2.
SPEC If you have 1 or more allies, this card's Deployment Cost in your hand is reduced by 2.
Blue-Sky Mage Knight
AUTO【】 Each time a ally's attack destroys an enemy, you may pay the cost and if you do: draw 1 card.
AUTO【】 Each time a ally's attack destroys an enemy, you may pay the cost and if you do: draw 1 card.
B15-040N
Maria,
Princess of the Wyverns' Realm
Base
•
Cleric
Oh! You must be Prince Marth! (My, he’s so dashing!)
1
Cost
30
Attack
20
Support
–
Range
Oh! You must be Prince Marth! (My, he’s so dashing!)
Miracle Emblem
SUPP Until the end of this combat, your opponent’s attacking unit cannot Critical Hit.
SUPP Until the end of this combat, your opponent’s attacking unit cannot Critical Hit.
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Textless Art
In the background