Gregor
Awakening (3DS)
5 unique cards
2 Textless art
Gregor Cipher cards
B01-077N
Gregor,
Swell Sword
Base
•
Mercenary
Oy, you break Gregor's heart! Why you treat like villain?
2
Cost
40
Attack
10
Support
1
Range
Oy, you break Gregor's heart! Why you treat like villain?
Gregor and the Little Dragon
CONT If this unit is destroyed by an enemy's attack, place him in your Bond Area instead of sending him to the Retreat Area.
CONT If this unit is destroyed by an enemy's attack, place him in your Bond Area instead of sending him to the Retreat Area.
B04-074N
Gregor,
Mercenary of Great Affection
Advanced
•
Bow Knight
Look close! Gregor is not enemy! You must believe!
3
2
Cost
50
Attack
20
Support
2
Range
Look close! Gregor is not enemy! You must believe!
Impostor on the Battlefield
AUTO When you Class Change into this unit, choose 1 ally in an area different from this unit, and move both this unit and that ally.
AUTO When you Class Change into this unit, choose 1 ally in an area different from this unit, and move both this unit and that ally.
Anti-Fliers
CONT If this unit is attacking a , this unit gains +30 attack.
CONT If this unit is attacking a , this unit gains +30 attack.
B18-062R
Gregor,
Dragon-Befriending Hero
Advanced
•
Hero
–Nowi, in past days, you and Gregor are fighting many times side by side.
–I know, it's so fun! I'm doing my very best to protect you.
–I know, it's so fun! I'm doing my very best to protect you.
4
3
Cost
70
Attack
10
Support
1
Range
–Nowi, in past days, you and Gregor are fighting many times side by side.
–I know, it's so fun! I'm doing my very best to protect you.
–I know, it's so fun! I'm doing my very best to protect you.
Secret Special Training
ACTONCE PER TURN【】 Until the end of the turn, this unit gains +20 attack.
ACTONCE PER TURN【】 Until the end of the turn, this unit gains +20 attack.
The Young Dragon and Gramps
CONT During your turn, if you have 1 or more allies, this unit gains +10 attack.
CONT During your turn, if you have 1 or more allies, this unit gains +10 attack.
We show you the mettle!
ACTONCE PER TURN【】 Choose 1 “Gregor” from your Retreat Area, and add it to your hand. This skill is only usable if this unit has 100 or more attack.
ACTONCE PER TURN【】 Choose 1 “Gregor” from your Retreat Area, and add it to your hand. This skill is only usable if this unit has 100 or more attack.
B18-063N
Gregor,
Good-Natured Mercenary
Base
•
Mercenary
Gregor is mercenary, yes?
Gregor need steady income. …Many angry former employers.
Gregor need steady income. …Many angry former employers.
1
Cost
40
Attack
10
Support
1
Range
Gregor is mercenary, yes?
Gregor need steady income. …Many angry former employers.
Gregor need steady income. …Many angry former employers.
Mercenary's Contract Negotiation
ACTONCE PER TURN【Tap 1 other ally】 Until the end of the turn, this unit gains +20 attack.
ACTONCE PER TURN【Tap 1 other ally】 Until the end of the turn, this unit gains +20 attack.
Attack Emblem
SUPP Until the end of this combat, your attacking unit gains +20 attack.
SUPP Until the end of this combat, your attacking unit gains +20 attack.
P12-004PR
Gregor,
Mercenary Saving the Young Dragon
Advanced
•
Hero
You stay close to Gregor in battles.
3
2
Cost
60
Attack
10
Support
1
Range
You stay close to Gregor in battles.
Dragon Sweater
CONT If you have 1 or more allies, this unit gains +10 attack, and cannot be destroyed by a skill's cost or effect.
CONT If you have 1 or more allies, this unit gains +10 attack, and cannot be destroyed by a skill's cost or effect.
Hand Axe
ACT【】 Until the end of the turn, this unit acquires and range 1-2.
ACT【】 Until the end of the turn, this unit acquires and range 1-2.
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Textless Art