Morgan (M)
Awakening (3DS)
4 unique cards
4 Textless art
Morgan (M) Cipher cards
B01-088N
Morgan (M),
Lad from Afar
Base
•
Tactician
I'm… from the future? Are you kidding, sir?!
People can't travel through time!
People can't travel through time!
2
Cost
40
Attack
20
Support
1-2
Range
I'm… from the future? Are you kidding, sir?!
People can't travel through time!
People can't travel through time!
Tactician's Pedigree
AUTO【】 When you deploy this unit, if you have less Orbs than your opponent, you may pay the cost and if you do: Add the topmost card of your Deck to your Orbs. This skill only triggers if you have an allied “Robin (F)”.
AUTO【】 When you deploy this unit, if you have less Orbs than your opponent, you may pay the cost and if you do: Add the topmost card of your Deck to your Orbs. This skill only triggers if you have an allied “Robin (F)”.
B08-032N
Morgan (M),
Amnesiac Boy
Base
•
Tactician
I wonder where here is…Why am I in a place like this?
1
Cost
40
Attack
20
Support
1
Range
I wonder where here is…Why am I in a place like this?
Optmistic Tactician
CONT If you have less Orbs than your opponent, this unit acquires and range 1-2.
CONT If you have less Orbs than your opponent, this unit acquires and range 1-2.
Tactical Emblem
SUPP If your attacking unit is , choose 1 enemy other than the defending unit. You may move that enemy.
SUPP If your attacking unit is , choose 1 enemy other than the defending unit. You may move that enemy.
B14-014R
Morgan (M),
Disowned by Time
Advanced
•
Grandmaster
Just think what it will look like once the world is at peace!
Fields awash in color!
Fields awash in color!
3
2
Cost
60
Attack
20
Support
1
Range
Just think what it will look like once the world is at peace!
Fields awash in color!
Fields awash in color!
Wielder of Sword and Flame
CONT This unit acquires and range 1-2. ( is only active if this unit is Class Changed.)
CONT This unit acquires and range 1-2. ( is only active if this unit is Class Changed.)
Mother-Learned Tactics
AUTOONCE PER TURN When you draw a card, until the end of the turn, this unit gains +10 attack.
AUTOONCE PER TURN When you draw a card, until the end of the turn, this unit gains +10 attack.
Time to even the odds!
ACTONCE PER TURN【】 If you and your opponent have the same number of Orbs, draw 1 card.
ACTONCE PER TURN【】 If you and your opponent have the same number of Orbs, draw 1 card.
B14-015N
Morgan (M),
Little Tactician Boy
Base
•
Tactician
There you are, Mother! I was beginning to think we got separated.
1
Cost
30
Attack
20
Support
1-2
Range
There you are, Mother! I was beginning to think we got separated.
Comeback Tactics
CONT If you have fewer Orbs than your opponent, this unit gains +10 attack.
CONT If you have fewer Orbs than your opponent, this unit gains +10 attack.
Fate Emblem
SUPP If your attacking unit is , draw 1 card. If you do, choose 1 card from your hand, and place it on top of your Deck.
SUPP If your attacking unit is , draw 1 card. If you do, choose 1 card from your hand, and place it on top of your Deck.
Card distribution
Textless Art