MC Deirdre, Priestess of the Spirit Forest
50 cards 17 unique cards
19 Jun 2024
0
Description
Techs that can be taken in and out:
- Arvis 4(3) - mostly used for when facing other stall decks to try to claw back ahead. Doesn't always work out.
- Julius 5(4) - you can try to add another one, but it will screw up your support base
- Edain 3(2) - mostly used vs aggro, can add 2 if you feel you're more likely to face this. Can also heal promo in a pinch.
- Lana 3(2) - Usually 2 of these is best since 8 bonds is a common spot and can be deployed alongside Leif 5(4). Can scale down to 1.
- Nanna 5(4) - Can be ran at 4.
- Rainbow Robin (B04) - Usually for anti-discard tech.
- B21 Plumeria 2 - An optional method for lockout methods against high costs such as Zephiel, King Leo, etc. Bear in mind the more non-Yellow cards you add, the higher chance you may get a facedown Bond during a Pulse.
- 5(4) Saias - Can add a second copy if you feel that Retreat reshuffle is more mandatory vs opponents
- B19 Seliph 5(4) - not the best card, but it can be useful on a Unifier turn early on to make it only cost 1 Bond instead of 2, gives another Seliph to pitch for Final Holy War.
- B08 Seliph 1 - Fate Emblem / extra bodies early
- B19 Sigurd 0 - More Sigurd CC consistency
- More Deirdre copies if you want more evades
- B15 Ethlyn 4(3) for destruction immunity
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Deck Statistics
47
3
28
󩀒
22
󩀈
26
󩄘
24
󩀄
11
󩀕